WorldGrower:Spells

Spells are researched at a library and take several turns and a high enough skill level to research.

IconNameMagic SchoolDescription
org.worldgrower.actions.magic.AnimalFriendshipSpellActionanimal friendshipenchantmentThis spell lets you convince a beast that you mean it no harm
org.worldgrower.actions.magic.AnimateDeadActionanimatenecromancyanimates a corpse and turns it into a skeleton which you control
org.worldgrower.actions.magic.BestowCurseActionbestow cursenecromancybestow a curse on a person like change gender, infertility, gluttony, pox
org.worldgrower.actions.magic.BurdenActionburdentransmutationmakes everything a person is carrying heavier
org.worldgrower.actions.magic.DarkVisionSpellActioncast darkvisiontransmutationgives target darkvision which gives the ability to see in the dark
org.worldgrower.actions.magic.DisguiseMagicSpellActioncast disguise selfillusiondisguise self as an existing person or item of similar size
org.worldgrower.actions.magic.FearMagicSpellActioncast fearenchantmentmakes target fear the spell caster for several turns
org.worldgrower.actions.magic.LockMagicSpellActioncast lockevocationlocks a container so that only the caster has access to the container
org.worldgrower.actions.magic.SilenceMagicActioncast silenceevocationsilences a spellcaster so that it can't cast spells anymore
org.worldgrower.actions.magic.SleepMagicSpellActioncast sleepenchantmentputs target sleep for several turns
org.worldgrower.actions.magic.UnlockMagicSpellActioncast unlockevocationunlocks a container so that everyone has access to the container
org.worldgrower.actions.magic.MajorIllusionActioncreate major illusionillusioncreates an illusion of an existing item
org.worldgrower.actions.magic.MinorIllusionActioncreate minor illusionillusioncreates a small illusion of an existing person or item
org.worldgrower.actions.magic.SecretChestActioncreate secret chestevocationturns a regular chest into a secret chest which can be summoned
org.worldgrower.actions.magic.CureDiseaseActioncure diseaserestorationcures a person of a disease
org.worldgrower.actions.magic.CurePoisonActioncure poisonrestorationcures a person of poison
org.worldgrower.actions.magic.DetectMagicActiondetect magicevocationdetects presence of magic on target
org.worldgrower.actions.magic.DetectPoisonAndDiseaseActiondetect poison and diseaseevocationdetects presence of poison and disease on target
org.worldgrower.actions.magic.DimensionDoorActiondimension doorevocationallows the caster teleport a short range
org.worldgrower.actions.magic.DisintegrateArmorActiondisintegrate armorevocationdamages the equipment health of the equipment worn by the target
org.worldgrower.actions.magic.DisintegrateWeaponActiondisintegrate weaponevocationdamages the equipment health of the weapons worn by the target
org.worldgrower.actions.magic.DispelMagicActiondispel magicevocationdispels a magic effect
org.worldgrower.actions.magic.EnlargeActionenlargetransmutationmakes target larger, doubling its size and making it stronger if it can fight
org.worldgrower.actions.magic.EntangleActionentangleevocationentangles everyone inside an area
org.worldgrower.actions.magic.FeatherActionfeathertransmutationmakes everything a person is carrying lighter
org.worldgrower.actions.magic.FireBoltAttackActionfire boltevocationshoots a firebolt at the target dealing 50 damage, setting it on fire if it is flammable
org.worldgrower.actions.magic.FireTrapActionfire trapevocationcreates a firetrap which explodes if anyone steps on it, dealing 20 damage
org.worldgrower.actions.magic.FireBallAttackActionfireballevocationshoots a fireball at the target dealing 80 damage, setting it on fire if it is flammable
org.worldgrower.actions.magic.FreedomOfMovementActionfreedom of movementtransmutationenables a person to move and attack normally, even when under effect of magic spells that limit movement like paralysis or entangle
org.worldgrower.actions.magic.MinorHealActionheal minor woundsrestorationrestores 50 hit points of person
org.worldgrower.actions.magic.InflictWoundsActioninflict woundsnecromancydeals 40 damage to target
org.worldgrower.actions.magic.LichTransformationActionlich transformationnecromancytransforms caster into a lich
org.worldgrower.actions.magic.LightningBoltAttackActionlightning boltevocationdeals 50 damage to target and other targets if something conducts the electricity
org.worldgrower.actions.magic.InvisibilityActionmake invisibleillusionmakes target invisible for a number of turns
org.worldgrower.actions.magic.MendActionmendtransmutationmends and repairs a non-living item for 50 hit points
org.worldgrower.actions.magic.ParalyzeSpellActionparalyzeenchantmentparalyze target for several turns
org.worldgrower.actions.magic.PlantGrowthActionplant growthtransmutationall existing plants inside the affected area grow larger and new plants sprout into existence
org.worldgrower.actions.magic.ProtectionFromFireActionprotection from firerestorationmakes a person resistant to fire
org.worldgrower.actions.magic.ProtectionFromIceActionprotection from icerestorationmakes a person resistant to ice
org.worldgrower.actions.magic.ProtectionFromLightningActionprotection from lightningrestorationmakes a person resistant to lightning
org.worldgrower.actions.magic.RayOfFrostAttackActionray of frostevocationdeals 50 damage to target
org.worldgrower.actions.magic.ReduceActionreducetransmutationmakes target smaller, halving its size and making it weaker if it can fight
org.worldgrower.actions.magic.RemoveCurseActionremove curserestorationremoving a curse from a person
org.worldgrower.actions.magic.SacredFlameAttackActionsacred flamerestorationfires sacred flame at the target dealing 80 damage
org.worldgrower.actions.magic.SoulTrapActionsoultrapnecromancytraps soul of target in a soulgem when it does, for several turns
org.worldgrower.actions.magic.TrapContainerMagicSpellActiontrap containerevocationtraps a container so that anyone accessing the container takes damage
org.worldgrower.actions.magic.TurnUndeadActionturn undeadrestorationturns all undead creatures around the caster, dealing 80 damage
org.worldgrower.actions.magic.WaterWalkActionwaterwalktransmutationallows target to walk over water for several turns