WorldGrower:Attributes
Attributes measure a character's inherent abilities,
in contrast with skills, which generally indicate how well a character has learned to perform specific actions.

Strength
Strength measures your character’s muscle and physical power.
It governs the hand-to-hand, one-handed, two-handed and heavy armor skills.
Constitution
Constitution represents your character’s health and stamina.
It governs hit points and energy.
Dexterity
Dexterity measures hand-eye coordination, agility, reflexes, and balance.
It governs light armor, archery and thievery skills.
Intelligence
Intelligence determines how well your character learns and reasons.
It governs all spellcasting skills.
Wisdom
Wisdom describes a character’s willpower, common sense, perception, and intuition.
It governs insight, perception and profession skills.
Charisma
Charisma measures a character’s force of personality, persuasiveness, personal magnetism, ability to lead, and physical attractiveness.
It governs the diplomacy, bluff and intimidate skills.
Secondary attributes
There are several derived attributes which are visible in right-bottom corner of the world panel:

- Red: indicates hit points.
- Yellow: indicates food and how well-fed the player character is.
- Blue: indicates water and how well hydrated the player character is.
- Green: indicates how much energy the player character has left and how fatigued player character is.
Carrying weight is determined by strength.
It is shown in the inventory dialog.